![]() You need to add water to the boiler, open the firebox doors and shovel in coal manually in the steam locomotive (more on that later). You need to flip on the breakers and then turn the starter switch in the shunter. You need to drive your locomotive on the turntables and then go into the control hut and operate the lever to align it with the exit track. You have to do everything, and this is key to one of the addictive qualities: Immersion. You have to do everything, and this is key to one of the addictive qualities It has instantly earned a spot in my top three of all time (if you’re wondering, the other two are Diesel Railcar Simulator and Run8). This is one of the best train simulators I have played in years. Likewise, as in My Summer Car, there are keyboard shortcuts for many of the vehicle controls, so you are not obligated to manually push and pull the various levers and switches if you don’t want to. If you’ve played My Summer Car, you know what to expect here: point your cursor at something and either click or hold to start manipulating it. ![]() I don’t have VR, and played with keyboard and mouse. The roots in VR belie this, with you physically wrangling the European-style chain and hook couplers into place. The game is heavily based around physics, and getting your virtual hands dirty. I cannot stress it enough, this game has scratched an itch that no other game was able to fill so far. Graphically at Ultra all settings is great, no lag except for some weird train jitters at times but that may just be the physics. You even get to build your own train cars with shunting, and have a large map that takes a significant amount of time to cross but not too extensive. Both VR and normal play? I wish more devs would do that, thats awesome!!! I just got the steam locomotive (2nd tier engine out of the current 3) and learned how to use that with a remote controlled helper diesel to get up steep grades. Its realistic and time consuming but honestly I love it in all aspects so far. It captures that childlike fascination with everything train, and lets you run wild in a sandbox that’s been carefully crafted so you can play around with driving, riding, putting together, and crashing trains to your heart’s content in the most kinesthetically satisfying way possible (and that’s playing it in regular pancake non-VR mode!) And all that for basically the price that a company like Dovetail will charge you for a single poorly made locomotive DLC. Derail Valley supports all major PC VR headsets, such as: Derail Valley gets it. In VR you can, for the first time ever, truly be inside train cabs and operate controls with your own hands. Keep up the great work.Using mouse and keyboard on a flat screen, but virtual reality is where it really shines. It's that sort of impartiality that makes me read your magazine above any others. Many thanks for not marking it down simply because of its theme. It's a really entrancing and relaxing game, and I think you were absolutely spot on with your review. There are so many different things to experience (not that you'd believe it when you think you don't even have to steer). Personally, love it and have been playing it for more than a week. Some people will say Microsoft Train Simulator is just for geeks, but look at how well it's been selling.We will always have fast action games such as Quake and Half-Life, but Microsoft Train Simulator otters the player a comfortable slow-paced game where mastering the rails is not just a must, but also very enjoyable. I have rescued a stranded passenger train, hauled goods through the night in a snow blizzard, shunted cargo cars through a massive network of junctions and sidings, and at one stage lost control of the train on a steep hill and smashed into a buffer at 50mph. Would it be too limiting? After playing it now non-stop for the past three days, I can assure you it is not. I eagerly awaited its arrival for many months, but always had a concern about a game on rails. Just three words I could use to describe MS Train Sim.
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